Teardown: Relics of Barkuna / Jaguar’s Haven

Here is some visual development I did for Teardown's latest DLC, Relics of Barkuna. We got a lot of creative freedom, and it was a great co-development experience between Tuxedo Labs and FISHLABS!

Art Direction by John Kearney:
https://www.artstation.com/johnkearney

Level Art by Sebastian Langhoff:
https://www.artstation.com/sebi

Level Art by Helena Esborn Hejendorf Hansen:
https://www.artstation.com/helenaehhansen

Voxel Art by Zach Soares:
https://voxels.ca/teardown-dlc-5

Map support by Giulia Cucchietti:
https://www.artstation.com/giuliacucchietti

Logo design work by Kate Ekberg:
https://www.artstation.com/kateekberg

The DLC is now available on Steam, PS5 and XBOX Series X|S.

Enjoy! : D

early mood and tone

early mood and tone

temple concept

temple concept

color concept for the council building

color concept for the council building

stairs comparison in shape and color

stairs comparison in shape and color

building tiers and main structures. this was the first concept were we defined some basic guidelines for shapes and details.

building tiers and main structures. this was the first concept were we defined some basic guidelines for shapes and details.

early roof ideation

early roof ideation